ANZCRL's 1st edition of Australia's world renowned once around the clock endurance race was won by FISHRACING3 in the #12 McLaren 720S GT3 last year which was ANZCRL's very first organised race on Automobolista 2. 2023 ANZCRL will be doing it all again with the race following the same format of 2 hours 25 minutes of racing with x 5 time progression to simulate the 12 hours as last year. Winner plaque will be awarded at the end of 2023.
Thursday 2nd March 8:20pm Lobby open - 10 minutes 8:30pm Practice 1 - 60 minutes 9:35pm Practice race - 10 minutes 9:50pm Finish Friday 3rd March (car entries locked in before start of practice 2) 8:20pm Lobby open - 10 minutes 8:30pm Practice 2 - 60 minutes 9:35pm Practice race - 10 minutes 9:50pm Finish Saturday 4th March 6:40pm Lobby open - 10 minutes 6:50pm Practice 3 - 20 minutes 7:15pm Qualifying - 15 minutes 7:35pm Race - 2 hours 25 minutes 10:10pm Finish
Weather/time settings NOTE: In-game date will be set to 05/02/2023 Practice session 1 - In-game start time 04:00 x5 time progression; Clear/Heavy cloud (2 slots, real time). Live track preset - Light rubber Practice session 2 - In-game start time 10:00 x5 time progression; Heavy cloud/Thunderstorm (2 slots, real time). Live track preset - Medium rubber Practice session 3 - In-game start time 14:00 x5 time progression; Medium cloud (1 slot). Live track preset - Medium rubber Qualifying - In-game start time 17:00 x2 time progression; Medium cloud (1 slot). Live track preset - Default progressing Race - In-game time 04:00 x5 time progression; Clear/Heavy cloud/Thunderstorm (3 slots, real time). Live track preset - Default progressing The in-game full course yellow will be in operation during the race.
Full Course Yellow The full course yellow feature of the game will be in use. If a driver has sustained damage that stops them from returning to the pits on their own accord, we ask them to hold stationary for 30 seconds or until the in-game full course yellow is activated before pressing the return to pits button (the full course yellow may not come out, so after the 30 seconds select return to pits and watch the remaining race in the pits). It is preferred that all drivers stay in the lobby until the race is over as it enables better collection of race results.
ANZCRL do not have any dedicated servers, so connection is via the games Peer 2 Peer. Lobby Name: ANZCRL Bathurst 12 Password: Moly Auto Start Engine - Yes Force Interior View - Yes Force Driving Line Off - Yes Force Default Setups - No Force Manual Gears - Yes Force Realistic Driving Aids - Yes Allow ABS - Yes Allow Traction Control - Yes Allow Stability Control - No Damage Type - Full Damage Damage Scale - Medium Mechanical Failures - Yes Random Failures - No Allow Ghosted Vehicles - No Force Manual Pit Stops - Yes Pit Stop Errors - No Tire Wear - Authentic Fuel Usage - Authentic Force Cooldown Lap - Yes Maximum Grid Size - 32 Rules & Penalties - On Track Limit Penalties - On Track Limit Warnings Before Penalty - 5 Drive Through Penalties - On Pit Exit Penalty - On Full Course Yellows - Yes Pit Speed Limit KPH - 40 Multiplayer Rating Enabled - Off Minimum Rating - Off Start Type - Rolling Formation Lap - Yes Mandatory Pit Stop - No Pit Stop Refuelling Allowed - Yes Livetrack Preset - As per the weather/time settings above
We pride ourselves on racing clean and following proper racing etiquette giving space and overtaking cleanly. Excessive blocking will not be tolerated. If you make a mistake, please try to redress on circuit. Do not complain about race incidents during the event and concentrate moving on.
NOTE: The use of the reset car to track button is forbidden at any time unless your car ends up on its roof or stuck in a ditch or something similar stopping your car from moving. If it is found that a driver has used the reset car to track a 30 second end of race time penalty will be issued per offence. Replay of the race with commentary will be streamed on our ANZCRL Twitch channel at a later date and then saved to our ANZCRL YouTube channel.
Please select your car and in-game livery including drivers Steam I.D (or name as shown in AMS2 multiplayer) by clicking on the button below. You can change your car up until Friday before the start of practice 2. Strictly no duplicates of car liveries